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IO INTERLOPER

Game/Level Design 3D Art/Animation Music/Sound

This security guard likes sandwiches

-Unreleased
-You can play the prototype on itch
-Formerly to be published by Whitethorn Games

 

ABOUT -
- You are a hacker for hire living in an interconnected future, and from behind the safety of your computer screen you access a 3D one. Need to steal a briefcase from an office? Hack the drones they use to deliver mail to the cubicles and snatch it. Want to rig an F1 race? Hack the car and drive it yourself. Want a sandwich from a billionaire’s fridge? Trick the security guard into bringing it to you. Change the launch codes just because. IO Interloper is a 3D adventure/stealth hacking game where you can’t actually get caught, because you were never there in the first place.

IO_Gif.gif

CREDITS AND CONTRIBUTIONS -
- The itch demo was designed and developed by myself and Sam Suite for a college assignment before we decided to pursue a full release with the four other members of ’DANG! Studios’. I lead design with programmer/artist/friend Sam Suite, while also providing the music, SFX, level designs and much of the art and animation. Writing and additional assets by Perrin Mercer, concept art and additional assets and texture work by Janice Ho, general/AI programming by Bones Taylor, additional art by Dorian Licata.

Examples of my animation work for 'IO Interloper'

Front_Door.png

Shots from the demo level I modeled

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